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	<title>Template:Bittersweet Seeds: Scenes: Act 1A Scene 0050 - Revision history</title>
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	<updated>2026-08-10T00:16:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://projex.wiki/index.php?title=Template:Bittersweet_Seeds:_Scenes:_Act_1A_Scene_0050&amp;diff=166736&amp;oldid=prev</id>
		<title>JasonCarswell: Created page with &quot;{| style=&quot;width: 100%; margin-left: auto; margin-right: auto; border: 1px solid #AAEECC; background: #DDFFEE; text-align: center;&quot; | style=&quot;width: 1%;&quot; |  | style=&quot;width: 45%;...&quot;</title>
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		<updated>2025-02-10T04:13:41Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{| style=&amp;quot;width: 100%; margin-left: auto; margin-right: auto; border: 1px solid #AAEECC; background: #DDFFEE; text-align: center;&amp;quot; | style=&amp;quot;width: 1%;&amp;quot; |  | style=&amp;quot;width: 45%;...&amp;quot;&lt;/p&gt;
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| style=&amp;quot;width: 45%; text-align: center; white-space: nowrap;&amp;quot; | {{pad |2.0em}} '''Act 1A Scene 0050 &amp;quot;Hill Top&amp;quot;''' {{pad |2.0em}}&lt;br /&gt;
| style=&amp;quot;width: 1%;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width: 45%; text-align: center; white-space: nowrap;&amp;quot; | {{pad |2.0em}} '''Notes &amp;amp; Images''' {{pad |2.0em}}&lt;br /&gt;
| style=&amp;quot;width: 1%;&amp;quot; | &lt;br /&gt;
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{| style=&amp;quot;padding: 4px 8px 4px 8px; border: 1px solid #555555; border-radius: 20px; background: #DDDDDD; color: #555555;&amp;quot;&lt;br /&gt;
| '''EXT. SUBURBAN HILLSIDE PARK - DAY'''&lt;br /&gt;
|}&lt;br /&gt;
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{{Bittersweet Seeds: Characters: Celeste}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #F0DDA0; border-radius: 20px;&amp;quot;&lt;br /&gt;
| It looks like Mo....&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;padding: 4px; background: #DDFFEE; border: 5px solid #DDFFEE; border-radius: 20px;&amp;quot;&lt;br /&gt;
| Suddenly two arms spring down from the overhead tree to grab and tickle the girl. CELESTE squeals with delight. CELINE hangs upside down by her knees from a branch.&lt;br /&gt;
&lt;br /&gt;
ERNEST maintains their balance...&lt;br /&gt;
|}&lt;br /&gt;
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{{Bittersweet Seeds: Characters: Ernest}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #CCDDFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| She's gone batty!&lt;br /&gt;
|}&lt;br /&gt;
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{{Bittersweet Seeds: Characters: Celine}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #EECCFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| Moo?&lt;br /&gt;
|}&lt;br /&gt;
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{{Bittersweet Seeds: Characters: Celeste}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #F0DDA0; border-radius: 20px;&amp;quot;&lt;br /&gt;
| I said Mommeeee....&lt;br /&gt;
|}&lt;br /&gt;
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{{Bittersweet Seeds: Characters: Celine}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #EECCFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| Monkey?&lt;br /&gt;
|}&lt;br /&gt;
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{{Bittersweet Seeds: Characters: Celeste}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #F0DDA0; border-radius: 20px;&amp;quot;&lt;br /&gt;
| I said Mommy!&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;padding: 4px; background: #DDFFEE; border: 5px solid #DDFFEE; border-radius: 20px;&amp;quot;&lt;br /&gt;
| ERNEST walks forward out of range of her reach, gets low allowing a giddy CELESTE to get off his shoulders. He turns around to see...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
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{{Bittersweet Seeds: Characters: Ernest}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #CCDDFF; border: 5px solid #CCDDFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #CCDDFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| Nice dis/mount.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| He /hoists up the full BAG by the tree.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
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{{Bittersweet Seeds: Characters: Celine}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #EECCFF; border: 5px solid #EECCFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #EECCFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| Dis hill's okay - but it's infested with monkeys.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| CELINE picks up CELESTE in a hug and spins around.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #EECCFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| So how we doing?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bittersweet Seeds: Characters: Ernest}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #CCDDFF; border: 5px solid #CCDDFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| ERNEST looks at his forearm that's holding the BAG...&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #CCDDFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| We've still got a bit of time.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Pulls out the BLANKET on top...&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #CCDDFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| CELESTE, want to find a spot?&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Hands the BLANKET to CELESTE who runs off with it to find a picnic spot.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #CCDDFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| CELINE, I...&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bittersweet Seeds: Characters: Celine}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #EECCFF; border: 5px solid #EECCFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #EECCFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| We need to talk, Ernie.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| CELINE locks arms with ERNEST's free arm, and lead saunters them towards CELESTE.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bittersweet Seeds: Characters: Ernest}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #CCDDFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| I know I've been...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bittersweet Seeds: Characters: Celine}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #EECCFF; border: 5px solid #EECCFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #EECCFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| Forgetful?&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Points to his BAG.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bittersweet Seeds: Characters: Ernest}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #CCDDFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| ...thinking about other things.  Not been present.  Everything was running along fine and now I just don't...  I didn't expect the fade out.  Most projects build to a delivery.  Sudden, dramatic, permanent, faded.  I no longer have a career.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bittersweet Seeds: Characters: Celine}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #EECCFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| We'll be fine, no matter what happens.  Not everyone has made two enormous contributions like you have.  You're luckier than most.&lt;br /&gt;
&lt;br /&gt;
Can't vHOPE help you?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bittersweet Seeds: Characters: Ernest}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #CCDDFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| I'm sure I have another one in me.  I'm not dead yet.  And vHOPE is the problem.  My goals, tasks, and responsibilities have been absorbed by the hive.  I'm a tool and slave of my own making.  What's the point of doing anything when the A.I.s can do it better?  What's the point of building Synthetic Wisdom™ if it's going to make you obsolete?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bittersweet Seeds: Characters: Celine}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #EECCFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| What does vHOPE say - as a counselor, manager, as your friend?&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;padding: 4px; background: #DDFFEE; border: 5px solid #DDFFEE; border-radius: 20px;&amp;quot;&lt;br /&gt;
| ERNEST and CELINE are just watching as CELESTE is having trouble laying out the BLANKET in the breeze.  Eventually CELESTE places the bag and motions her parents to a corner each - before they all sit down on the picnic BLANKET. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
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{{Bittersweet Seeds: Characters: Ernest}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #CCDDFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| I'm just so sick of vHOPE, I've been avoiding it.  I can't tell if I'm the dog or the tail or what's being wagged anymore.  We've become pets of the warring systems.  In trying to be valuable I've helped make everything meaningless as the establishments battle over faded figments and artificially engineered drama after they've deconstructed everything meaningful to distract us from their gluttony.&lt;br /&gt;
&lt;br /&gt;
And the best vHOPE can come up with is to turn me into some kind of &amp;quot;consulting&amp;quot; celebrity.  Infamous only for being on the team that helped launch vHOPE.  Is that biased?&lt;br /&gt;
&lt;br /&gt;
How can consulting be a fulfilling career shift from statistics?  I like stats and math.  I don't like people.  Present company excepted.&lt;br /&gt;
&lt;br /&gt;
I can't tell if my glory days are behind me or if I'm just suffering existential angst and post-natal depression.&lt;br /&gt;
&lt;br /&gt;
I'm just so tired of vHOPE.&lt;br /&gt;
|}&lt;br /&gt;
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&lt;br /&gt;
{{Bittersweet Seeds: Characters: Celine}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #EECCFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| So... a trial separation from your other wife?&lt;br /&gt;
|}&lt;br /&gt;
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{{Bittersweet Seeds: Characters: Ernest}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #CCDDFF; border: 5px solid #CCDDFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| They all begin unpacking the picnic BAG.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #CCDDFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| Other daughter.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
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{{Bittersweet Seeds: Characters: Celeste}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #F0DDA0; border-radius: 20px;&amp;quot;&lt;br /&gt;
| So HOPE is my sister?!&lt;br /&gt;
|}&lt;br /&gt;
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&lt;br /&gt;
{{Bittersweet Seeds: Characters: Ernest}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #CCDDFF; border: 5px solid #CCDDFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| To CELESTE&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #CCDDFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| Figuratively.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| To CELINE&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #CCDDFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| Minimizing - to the max.  For now.  I'm afraid there's no escaping vHOPE.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bittersweet Seeds: Characters: Celine}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #EECCFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| Right, post-natal - for birthing a global hive mind?  Whatever.  You're finally back with us.  Like it or not.  You found your way home, back to us.  Now find yourself.  Re-find the refined.&lt;br /&gt;
|}&lt;br /&gt;
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{{Bittersweet Seeds: Characters: Ernest}}&lt;br /&gt;
{| style=&amp;quot;padding: 4px; background: #FFFFFF; border: 5px solid #CCDDFF; border-radius: 20px;&amp;quot;&lt;br /&gt;
| Yes, I do like it.  And you're right.  But that's not all...&lt;br /&gt;
|}&lt;br /&gt;
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| style=&amp;quot;vertical-align: top; text-align: left;&amp;quot; |&lt;br /&gt;
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{{wiktionary|punch-up session}}&lt;br /&gt;
&lt;br /&gt;
'''Punch Ups'''&lt;br /&gt;
&lt;br /&gt;
[[Punch ups (comedy)]] may refer to adding jokes to a script to elevate and improve its quality and depth.  [[Punch ups (comedy)]] can also mean comedy that is [[punching up]] at an adversary who has greater power or status then themselves (ie. &amp;quot;speaking truth to power&amp;quot;), contrary to [[punching down]] at easy weaker targets with less agency (ie. making fun of or attacking the poor, disabled, minorities, migrants, etc).  In this case, I'm referring to the former, comedic improvements, not that latter despite that being the ideal prime overarching theme of this story (punching up against the rigged systems).&lt;br /&gt;
&lt;br /&gt;
In this first draft, for the sake of clarity and brevity I won't be attempting to add too much distracting humour.  I don't intend to to make this a comedy, yet I hope very much to add humour throughout the movie, to any character where naturally appropriate.  I would like Ernest to be as funny as he is brilliant in the first half of the movie, and then Act 2B onward he will be a different person (for self-evident reasons), yet he'll be in the same world, with folks who have not changed.  Act 2A, will be an especially fine line for Ernest, who still has a sense of humour, but has lost a close mentor, yet puts on a brave face for his family - including levity.  &lt;br /&gt;
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{{Bittersweet Seeds: Gallery: Characters: Act 1A}}&lt;br /&gt;
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{{Bittersweet Seeds: Scenes: Images &amp;amp; Notes placeholder}}&lt;br /&gt;
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| colspan=&amp;quot;5&amp;quot; | {{pad|1.0em}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | {{Bittersweet Seeds: Navigation: Act 1A}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | {{navbar |Template: Bittersweet Seeds: Scenes: Act 1A Scene 0050 |mini=y |style=float: right}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{documentation}}&lt;br /&gt;
[[Category: Bittersweet Seeds scenes]]&lt;br /&gt;
[[Category: Bittersweet Seeds templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
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[[Category: Bittersweet Seeds scenes]]&lt;br /&gt;
[[Category: Bittersweet Seeds templates]]&lt;/div&gt;</summary>
		<author><name>JasonCarswell</name></author>
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