Filmmaking production elements
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Filmmaking production elements
3D computer animation production
- 3D animation production is incrementally built in stages, often compartmentalized into CGI departments
- Storyboards
- Modelling
- Rigging
- Staging
- Previsualization
- Animation
- Dynamic simulations
- Textures
- Lighting
- Rendering
- Post production (see below)
- See also, Wikipedia: Art pipeline
Audio production
- Audio engineering
- Audio performances
- Sound editing
- Sound effects
- Sound engineering
- Sound foley
- Sound recording
Classical animation production
![](/images/thumb/2/24/21_Foundations_of_Animation%2C_YouTube_thumbnail.jpg/200px-21_Foundations_of_Animation%2C_YouTube_thumbnail.jpg)
Superior to the 12 principles:
21 Foundations of Animation (9:41)
01 Appeal
02 Strong Design
03 Staging
04 Acting & Pantomime
05 Keys & Breakdowns
06 Straight Ahead & Pose to Pose
07 Thumbnails
08 Timing, Spacing & Easing
09 Squash & Stretch
10 Arcs
11 Primary & Secondary Action
12 Silhouette
13 Line of Action & Reversals
14 Anticipation, Overshoot & Settle
15 Opposing Action
16 Counterpose
17 Leading Action
18 Breaking Joints
19 Overlap & Follow Through
20 Accents
21 Exaggeration
clearly presented by Angry ANIMATOR, 2019-01-15.
21 Foundations of Animation (9:41)
01 Appeal
02 Strong Design
03 Staging
04 Acting & Pantomime
05 Keys & Breakdowns
06 Straight Ahead & Pose to Pose
07 Thumbnails
08 Timing, Spacing & Easing
09 Squash & Stretch
10 Arcs
11 Primary & Secondary Action
12 Silhouette
13 Line of Action & Reversals
14 Anticipation, Overshoot & Settle
15 Opposing Action
16 Counterpose
17 Leading Action
18 Breaking Joints
19 Overlap & Follow Through
20 Accents
21 Exaggeration
clearly presented by Angry ANIMATOR, 2019-01-15.
- Fundamentals of classical animation
- Wikipedia: Twelve basic principles of animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book Disney Animation: The Illusion of Life.
- Wikipedia: Squash and stretch
- Wikipedia: Anticipation
- Wikipedia: Staging
- Wikipedia: Straight ahead action and pose to pose
- Wikipedia: Straight ahead animation
- Wikipedia: Pose to pose animation
- Wikipedia: Key frame
- Wikipedia: Inbetweening
- + Pushing through or bounce back.
- Wikipedia: Follow through and overlapping action
- + Successive breaking of joints.
- + Whip.
- Wikipedia: Slow in and slow out
- Wikipedia: Arc
- Wikipedia: Secondary action
- Wikipedia: Timing
- Wikipedia: Exaggeration
- Wikipedia: Solid drawing
- + Physics.
- Wikipedia: Appeal
- Superior to the 12 principles, on YouTube: 21 Foundations of Animation (9:41) ~ Angry ANIMATOR, 2019-01-15.
- Wikipedia: Twelve basic principles of animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book Disney Animation: The Illusion of Life.
- Wikipedia: Phonemes and visemes
- Wikipedia: Viseme
- Character design
- Illustration
- Storyboards
- Layout
- Backgrounds
- Animatics
- Key animation
- Inbetweening
- Pencil tests
- Scanning
- Inking
- Painting
Commercial production
- coming soon
Also: Public service announcements
Documentary production
- coming soon
Event video production
- coming soon
ie. Wedding videos
Feature film movie production
- coming soon
General animation production
Like any other industry, animation is a business.
- Animation business
- Animation producers
- Animation resources
- Grant writing
- Publishing and distribution
- Screenwriting
- Wikipedia: Art pipeline
- Like any other production, a good pipeline is necessary.
- Fundamentals of filmmaking
Industrial video production
- coming soon
Music video production
- coming soon
Podcast production
- coming soon
Post production
- Colour timing
- Compositing
- Compositing 2D
- Compositing 3D
- Editing
- Graphic design
- Video editing
- Visual effects
Short video production
- coming soon