Open Curricula Projects Animation
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Open Curricula Projects
- ► Open Curricula Projects Media
- ► Open Curricula Projects Filmmaking
- ► Open Curricula Projects Animation
- ► Open Curricula Projects 2D Animation
- A nine-day introductory class on the fundamentals of animation, traditional animation on paper (cels), traditional animation on computers, design-in-motion, compositing, editing, etc. Job placements may follow the 9-day class.
- Animation class startup shopping list
- ► Open Curricula Projects Classical Animation
- ► Open Curricula Projects Computer Animation
- Animation equipment
- Animation research
- Animation resources
- Classical animation production
- Computer animation production
- Related production
- ► Open Curricula Projects 2D Animation
- ► Open Curricula Projects Animation
- ► Open Curricula Projects Filmmaking
Animation introduction
- Wikipedia: Persistence of vision
- Wikipedia: Filmmaking
- Wikipedia: Animation
- Wikipedia: Art pipeline
- Wikipedia: International Animation Day October 28, the International Animation Day (IAD) was an international observance proclaimed in 2002 by the ASIFA as the main global event to celebrate the art of animation.
Classical animation production
- Fundamentals of classical animation
- Wikipedia: Twelve basic principles of animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book Disney Animation: The Illusion of Life.
- Wikipedia: Squash and stretch
- Wikipedia: Anticipation
- Wikipedia: Staging
- Wikipedia: Straight ahead action and pose to pose
- Wikipedia: Straight ahead animation
- Wikipedia: Pose to pose animation
- Wikipedia: Key frame
- Wikipedia: Inbetweening
- + Pushing through or bounce back.
- Wikipedia: Follow through and overlapping action
- + Successive breaking of joints.
- + Whip.
- Wikipedia: Slow in and slow out
- Wikipedia: Arc
- Wikipedia: Secondary action
- Wikipedia: Timing
- Wikipedia: Exaggeration
- Wikipedia: Solid drawing
- + Physics.
- Wikipedia: Appeal
- Superior to the 12 principles, on YouTube: 21 Foundations of Animation (9:41) ~ Angry ANIMATOR, 2019-01-15.
- Wikipedia: Twelve basic principles of animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book Disney Animation: The Illusion of Life.
- Wikipedia: Phonemes and visemes
- Wikipedia: Viseme
- Character design
- Illustration
- Storyboards
- Layout
- Backgrounds
- Animatics
- Key animation
- Inbetweening
- Pencil tests
- Scanning
- Inking
- Painting
Computer animation production
- 3D animation production is incrementally built in stages, often compartmentalized into CGI departments
- Storyboards
- Modelling
- Rigging
- Staging
- Previsualization
- Animation
- Dynamic simulations
- Textures
- Lighting
- Rendering
- Post production (see below)
- See also, Wikipedia: Art pipeline
Related production
Animation production
Like any other industry, animation is a business.
- Animation business
- Animation producers
- Animation resources
- Grant writing
- Publishing and distribution
- Screenwriting
Audio production
- Audio engineering
- Audio performances
- Sound editing
- Sound effects
- Sound engineering
- Sound foley
- Sound recording
Post production
- Colour timing
- Compositing
- Compositing 2D
- Compositing 3D
- Editing
- Graphic design
- Video editing
- Visual effects
See also
- ◉ ANIMATION ◉ YouTube playlist compiled by User:JasonCarswell.
- Category:Animation
- Category:Filmmaking
- Category:Media
- Category:Windsor media
- Decentralized alternatives, includes lists of crowdsourcing alternatives and YouTube alternatives
- Economic alternatives
- Filmmaking
- ◉ FILMMAKING ◉ YouTube playlist compiled by User:JasonCarswell.
- Open Curricula Projects Animation
- Technology alternatives
- Television series pitches
- Windsor Media Center