Bittersweet Seeds: categories and templates
This is MY project to share, and when ready I will open it up.
Please forgive the mess of this work-in-progress.
{{#invoke:Hatnote|hatnote}} {{#invoke:Hatnote|hatnote}} Template:For Template:Use dmy dates Template:Navbar
Template:Sidebar with collapsible lists
Template:InfoGalactic non-encyclopedic wiki-projects
Template:Glossed And Profound: Completion ratings sidebox
Herein are the master lists of all the Bittersweet Seeds project's custom pages, categories, and templates - with many links too.
Bittersweet Seeds
Bittersweet Seeds: categories and templates lists ◀ ◀ ◀ YOU ARE HERE
- Template: Bittersweet Seeds project header
- Template: Bittersweet Seeds project to do list
- Template: Bittersweet Seeds project sidebar
- Template: Bittersweet Seeds project intro
- Template: Bittersweet Seeds project footer
- Template: Bittersweet Seeds: Branding: 5 parts
- Template: Bittersweet Seeds: Branding: 5 parts brief
- Template: Bittersweet Seeds: Branding: Independent solutions
- Template: Bittersweet Seeds: Branding: Bittersweet life quote
- Template: Bittersweet Seeds: Branding: Subversive
- Template: Bittersweet Seeds: Donation options
- Template: Bittersweet Seeds: Scenes: Images & Notes placeholder
Bittersweet Seeds Audio
Bittersweet Seeds: Audio - media includes version histories
- Template: Bittersweet Seeds: Audio: Foley
- Template: Bittersweet Seeds: Audio: Music
- Template: Bittersweet Seeds: Audio: Act 1A
- Template: Bittersweet Seeds: Audio: Act 1B
- Template: Bittersweet Seeds: Audio: Act 2A
- Template: Bittersweet Seeds: Audio: Act 2B
- Template: Bittersweet Seeds: Audio: Act 3A
- Template: Bittersweet Seeds: Audio: Act 3B
Bittersweet Seeds Characters
In order of appearance:
Bittersweet Seeds Characters Act 1A
Bittersweet Seeds: Characters #Act 1A
Template:Bittersweet Seeds: Characters: Ernest
Template:Bittersweet Seeds: Characters: Celeste
Template:Bittersweet Seeds: Characters: vHOPE
Template:Bittersweet Seeds: Characters: Celine
Template:Bittersweet Seeds: Characters: Delivery Drone
Bittersweet Seeds Characters Act 1B
Bittersweet Seeds: Characters #Act 1B
Template:Bittersweet Seeds: Characters: Mémère
Template:Bittersweet Seeds: Characters: Pépère
Template:Bittersweet Seeds: Characters: Cop One
Template:Bittersweet Seeds: Characters: Cop Two
Template:Bittersweet Seeds: Characters: Cop Bot
Template:Bittersweet Seeds: Characters: Cop Drone
Template:Bittersweet Seeds: Characters: Street Crowd
Template:Bittersweet Seeds: Characters: Sitter
Template:Bittersweet Seeds: Characters: Young Harvey
Template:Bittersweet Seeds: Characters: Old Gary
Template:Bittersweet Seeds: Characters: Domo Bot
Template:Bittersweet Seeds: Characters: Eureka
Template:Bittersweet Seeds: Characters: Duke
Template:Bittersweet Seeds: Characters: Duchess
Template:Bittersweet Seeds: Characters: Cam Drones
Template:Bittersweet Seeds: Characters: Lamp Drones
Template:Bittersweet Seeds: Characters: Burb Drones
Template:Bittersweet Seeds: Characters: Dog Bot
Template:Bittersweet Seeds: Characters: Gas Drones
Bittersweet Seeds Characters Act 2B
Bittersweet Seeds: Characters #Act 2B
Template:Bittersweet Seeds: Characters: Poor Boy
Template:Bittersweet Seeds: Characters: Poor Man
Template:Bittersweet Seeds: Characters: Poor Elder
Template:Bittersweet Seeds: Characters: TamTams One
Template:Bittersweet Seeds: Characters: TamTams Two
Template:Bittersweet Seeds: Characters: TamTams Crowd
Template:Bittersweet Seeds: Characters: Eureka
Template:Bittersweet Seeds: Characters: Rental
Bittersweet Seeds Characters Act 3A
Bittersweet Seeds: Characters #Act 3A
Template:Bittersweet Seeds: Characters: Captain
Template:Bittersweet Seeds: Characters: First Mate
Template:Bittersweet Seeds: Characters: Bosun
Template:Bittersweet Seeds: Characters: Bosun's Mate
Template:Bittersweet Seeds: Characters: Security Drones
Template:Bittersweet Seeds: Characters: Security Bots
Template:Bittersweet Seeds: Characters: Deputy Asset Counselor
Bittersweet Seeds Characters Act 3B
Bittersweet Seeds: Characters #Act 3B
Template:Bittersweet Seeds: Characters: Astronaut F1 Bodhi (Bodhisattva: to leave the world, shamanically, and to return)
Template:Bittersweet Seeds: Characters: Astronaut F2 Dom
Template:Bittersweet Seeds: Characters: Astronaut F3 Sage
Template:Bittersweet Seeds: Characters: Astronaut F4 Sun Keung Yom
Template:Bittersweet Seeds: Characters: Astronaut F5 Xaviera Sanchez
Bittersweet Seeds Galleries
Bittersweet Seeds: Galleries - media includes version histories
- Template: Bittersweet Seeds: Gallery: Characters: Act 1A :
- Template: Bittersweet Seeds: Gallery: Characters: Act 1B :
- Template: Bittersweet Seeds: Gallery: Characters: Act 2A :
- Template: Bittersweet Seeds: Gallery: Characters: Act 2B :
- Template: Bittersweet Seeds: Gallery: Characters: Act 3A :
- Template: Bittersweet Seeds: Gallery: Characters: Act 3B :
- Bittersweet Seeds: Gallery: Design
- Bittersweet Seeds: Gallery: Storyboards
- Bittersweet Seeds: Gallery: Unused Images
Bittersweet Seeds Notes
- Category: Bittersweet Seeds notes
- Category: Bittersweet Seeds breakdowns
- Category: Bittersweet Seeds checklists
- Category: Bittersweet Seeds choices
- Category: Bittersweet Seeds cinematography
- Category: Bittersweet Seeds concepts
- Category: Bittersweet Seeds development
- Category: Bittersweet Seeds directions
- Category: Bittersweet Seeds missing
- Category: Bittersweet Seeds needed
- Category: Bittersweet Seeds options
- Category: Bittersweet Seeds research
- Category: Bittersweet Seeds themes
- Template: Bittersweet Seeds: Notes
- Template: Bittersweet Seeds: Notes: Breakdowns
- Template: Bittersweet Seeds: Notes: Checklists
- Template: Bittersweet Seeds: Notes: Choices
- Template: Bittersweet Seeds: Notes: Cinematography
- Template: Bittersweet Seeds: Notes: Concepts
- Template: Bittersweet Seeds: Notes: Development
- Template: Bittersweet Seeds: Notes: Directions
- Template: Bittersweet Seeds: Notes: Missing
- Template: Bittersweet Seeds: Notes: Needed
- Template: Bittersweet Seeds: Notes: Options
- Template: Bittersweet Seeds: Notes: Research
- Template: Bittersweet Seeds: Notes: Themes
Bittersweet Seeds Props
Bittersweet Seeds Scenes
| Bittersweet Seeds |
| Act 1A "Sprout" |
| Act & Scene |
| Intro |
| 1A 0010 |
| 1A 0020 |
| 1A 0030 |
| 1A 0040 |
| 1A 0050 |
| 1A 0060 |
| 1A 0070 |
| 1A 0080 |
| 1A 0090 |
| 1B 0100 |
| Template:Navbar |
| Bittersweet Seeds |
| Act 1B "Bloom" |
| Act & Scene |
| 1A 0090 |
| 1B 0100 |
| 1B 0110 |
| 1B 0120 |
| 1B 0130 |
| 1B 0140 |
| 1B 0150 |
| 1B 0160 |
| 1B 0170 |
| 1B 0180 |
| 1B 0190 |
| 1B 0200 |
| 1B 0210 |
| 1B 0220 |
| 1B 0230 |
| 1B 0240 |
| 1B 0250 |
| 1B 0260 |
| 1B 0270 |
| 1B 0280 |
| 1B 0290 |
| 1B 0300 |
| 1B 0310 |
| 1B 0320 |
| 1B 0330 |
| 1B 0340 |
| 1B 0350 |
| 1B 0360 |
| 1B 0370 |
| 1B 0380 |
| 1B 0390 |
| 1B 0400 |
| 1B 0410 |
| 2A 0420 |
| Template:Navbar |
| Bittersweet Seeds |
| Act 2A "Doubt" |
| Act & Scene |
| 1B 0410 |
| 2A 0420 |
| 2A 0430 |
| 2A 0440 |
| 2A 0450 |
| 2A 0460 |
| 2A 0470 |
| 2A 0480 |
| 2A 0490 |
| 2A 0500 |
| 2A 0510 |
| 2A 0520 |
| 2A 0530 |
| 2A 0540 |
| 2A 0550 |
| 2A 0560 |
| 2A 0570 |
| 2A 0580 |
| 2A 0590 |
| 2A 0600 |
| 2A 0610 |
| 2A 0620 |
| 2A 0630 |
| 2A 0640 |
| 2A 0650 |
| 2A 0660 |
| 2A 0670 |
| 2A 0680 |
| 2A 0690 |
| 2A 0700 |
| 2B 0710 |
| Template:Navbar |
| Bittersweet Seeds |
| Act 2B "Fugue" |
| Act & Scene |
| 2A 0700 |
| 2B 0700 |
| 2B 0710 |
| 2B 0720 |
| 2B 0730 |
| 2B 0740 |
| 2B 0750 |
| 2B 0760 |
| 2B 0770 |
| 2B 0780 |
| 2B 0790 |
| 2B 0800 |
| 2B 0810 |
| 2B 0820 |
| 2B 0830 |
| 2B 0840 |
| 2B 0850 |
| 2B 0860 |
| 2B 0870 |
| 2B 0880 |
| 2B 0890 |
| 2B 0900 |
| 2B 0910 |
| 2B 0920 |
| 2B 0930 |
| 2B 0940 |
| 2B 0950 |
| 3A 0950 |
| Template:Navbar |
| Bittersweet Seeds |
| Act 3A "Drift" |
| Act & Scene |
| 2B 0950 |
| 3A 0950 |
| 3A 0960 |
| 3A 0970 |
| 3A 0980 |
| 3A 0990 |
| 3A 1000 |
| 3A 1010 |
| 3A 1020 |
| 3A 1030 |
| 3A 1040 |
| 3A 1050 |
| 3A 1060 |
| 3A 1070 |
| 3A 1080 |
| 3A 1090 |
| 3A 1100 |
| 3A 1110 |
| 3A 1120 |
| 3A 1130 |
| 3A 1140 |
| 3A 1150 |
| 3B 1150 |
| Template:Navbar |
| Bittersweet Seeds |
| Act 3B "Launch" |
| Act & Scene |
| 3A 1150 |
| 3B 1150 |
| 3B 1151 |
| 3B 1152 |
| 3B 1153 |
| 3B 1154 |
| 3B 1155 |
| 3B 1156 |
| 3B 1157 |
| 3B 1158 |
| 3B 1159 |
| 3B 1160 |
| 3B 1160 |
| 3B 1161 |
| 3B 1162 |
| 3B 1163 |
| 3B 1164 |
| 3B 1165 |
| 3B 1166 |
| 3B 1167 |
| 3B 1168 |
| 3B 1169 |
| 3B 1170 |
| 3B 1171 |
| 3B 1172 |
| 3B 1173 |
| 3B 1174 |
| 3B 1175 |
| 3B 1176 |
| 3B 1177 |
| 3B 1178 |
| 3B 1179 |
| 3B 1180 |
| Conclu |
| Template:Navbar |
| Bittersweet Seeds | Act 1A "Sprout" | ||||
| Act 1A Introduction | Act 1A Scene 0010 | Act 1A Scene 0020 | Act 1A Scene 0030 | Act 1A Scene 0040 | Act 1A Scene 0050 |
| Act 1A Scene 0060 | Act 1A Scene 0070 | Act 1A Scene 0080 | Act 1A Scene 0090 | Act 1B Scene 0100 | Template:Navbar |
| Bittersweet Seeds | Act 1B "Bloom" | ||||
| Act 1A Scene 0090 | Act 1B Scene 0100 | Act 1B Scene 0110 | Act 1B Scene 0120 | Act 1B Scene 0130 | Act 1B Scene 0140 |
| Act 1B Scene 0150 | Act 1B Scene 0160 | Act 1B Scene 0170 | Act 1B Scene 0180 | Act 1B Scene 0190 | Act 1B Scene 0200 |
| Act 1B Scene 0210 | Act 1B Scene 0220 | Act 1B Scene 0230 | Act 1B Scene 0240 | Act 1B Scene 0250 | Act 1B Scene 0260 |
| Act 1B Scene 0270 | Act 1B Scene 0280 | Act 1B Scene 0290 | Act 1B Scene 0300 | Act 1B Scene 0310 | Act 1B Scene 0320 |
| Act 1B Scene 0330 | Act 1B Scene 0340 | Act 1B Scene 0350 | Act 1B Scene 0360 | Act 1B Scene 0370 | Act 1B Scene 0380 |
| Act 1B Scene 0390 | Act 1B Scene 0400 | Act 1B Scene 0410 | Act 2A Scene 0420 | Template:Navbar | |
| Bittersweet Seeds | Act 2A "Doubt" | ||||
| Act 1B Scene 0410 | Act 2A Scene 0420 | Act 2A Scene 0430 | Act 2A Scene 0440 | Act 2A Scene 0450 | Act 2A Scene 0460 |
| Act 2A Scene 0470 | Act 2A Scene 0480 | Act 2A Scene 0490 | Act 2A Scene 0500 | Act 2A Scene 0510 | Act 2A Scene 0520 |
| Act 2A Scene 0530 | Act 2A Scene 0540 | Act 2A Scene 0550 | Act 2A Scene 0560 | Act 2A Scene 0570 | Act 2A Scene 0580 |
| Act 2A Scene 0590 | Act 2A Scene 0600 | Act 2A Scene 0610 | Act 2A Scene 0620 | Act 2A Scene 0630 | Act 2A Scene 0640 |
| Act 2A Scene 0650 | Act 2A Scene 0660 | Act 2A Scene 0670 | Act 2A Scene 0680 | Act 2A Scene 0690 | Act 2A Scene 0700 |
| Act 2B Scene 0710 | Template:Navbar | ||||
| Bittersweet Seeds | Act 2B "Fugue" | ||||
| Act 2A Scene 0700 | Act 2B Scene 0700 | Act 2B Scene 0710 | Act 2B Scene 0720 | Act 2B Scene 0730 | Act 2B Scene 0740 |
| Act 2B Scene 0750 | Act 2B Scene 0760 | Act 2B Scene 0770 | Act 2B Scene 0780 | Act 2B Scene 0790 | Act 2B Scene 0800 |
| Act 2B Scene 0810 | Act 2B Scene 0820 | Act 2B Scene 0830 | Act 2B Scene 0840 | Act 2B Scene 0850 | Act 2B Scene 0860 |
| Act 2B Scene 0870 | Act 2B Scene 0880 | Act 2B Scene 0890 | Act 2B Scene 0900 | Act 2B Scene 0910 | Act 2B Scene 0920 |
| Act 2B Scene 0930 | Act 2B Scene 0940 | Act 2B Scene 0950 | Act 3A Scene 0950 | Template:Navbar | |
| Bittersweet Seeds | Act 3A "Drift" | ||||
| Act 2B Scene 0950 | Act 3A Scene 0950 | Act 3A Scene 0960 | Act 3A Scene 0970 | Act 3A Scene 0980 | Act 3A Scene 0990 |
| Act 3A Scene 1000 | Act 3A Scene 1010 | Act 3A Scene 1020 | Act 3A Scene 1030 | Act 3A Scene 1040 | Act 3A Scene 1050 |
| Act 3A Scene 1060 | Act 3A Scene 1070 | Act 3A Scene 1080 | Act 3A Scene 1090 | Act 3A Scene 1100 | Act 3A Scene 1110 |
| Act 3A Scene 1120 | Act 3A Scene 1130 | Act 3A Scene 1140 | Act 3A Scene 1150 | Act 3B Scene 1150 | Template:Navbar |
| Bittersweet Seeds | Act 3B "Launch" | ||||
| Act 3A Scene 1150 | Act 3B Scene 1150 | Act 3B Scene 1151 | Act 3B Scene 1152 | Act 3B Scene 1153 | Act 3B Scene 1154 |
| Act 3B Scene 1155 | Act 3B Scene 1156 | Act 3B Scene 1157 | Act 3B Scene 1158 | Act 3B Scene 1159 | Act 3B Scene 1160 |
| Act 3B Scene 1160 | Act 3B Scene 1161 | Act 3B Scene 1162 | Act 3B Scene 1163 | Act 3B Scene 1164 | Act 3B Scene 1165 |
| Act 3B Scene 1166 | Act 3B Scene 1167 | Act 3B Scene 1168 | Act 3B Scene 1169 | Act 3B Scene 1170 | Act 3B Scene 1171 |
| Act 3B Scene 1172 | Act 3B Scene 1173 | Act 3B Scene 1174 | Act 3B Scene 1175 | Act 3B Scene 1176 | Act 3B Scene 1177 |
| Act 3B Scene 1178 | Act 3B Scene 1179 | Act 3B Scene 1180 | Template:Navbar | ||
- From:
- Infogalactic: the planetary knowledge core
- https://web.archive.org/web/20250211210214/https://infogalactic.com/info/Template:Bittersweet_Seeds:_Scenes:_Act_1A
Act 1A is typically:
00% - 10% in
95% of movies
Stage 1 =
Set Up
(fully in identity)
Bittersweet Seeds Act 1A Sprout
Act 1A "Sprout" | Act 1B "Bloom" ►
Time | Rating | Scene | "Scene Title" | Brief Notes
0:00 | Tweak | Act 1A Introduction | "Pre Amble" | Introduction
0:01a | Lacks | Act 1A Scene 0010 | "Opening Bookend" | abstract moon girls
0:01b | Weak | Act 1A Scene 0020 | "Opening Coda" | abstract big bang
0:02-0:03 | Lacks | Act 1A Scene 0030 | "Cosmic Rhyme" | Big Bang up to Cosmic web gradually expanding, then a gradual Cosmic Zoom down to Milky Way to Local Group to Solar System to Earth to Greater Toronto suburb hill
0:04 | Tweak | Act 1A Scene 0040 | "Hill Climb" | CELESTE's bike circles ERNEST, nano oxygen injection, climbing, yodeling
0:05-0:06 | Tweak | Act 1A Scene 0050 | "Hill Top" | CELINE as monkey mom, we need to talk, existential obsolescence angst and vHOPE concerns, sit down picnic,
0:07-0:09 | Lacks | Act 1A Scene 0060 | "Hill View" | not humanizing vHOPE, drop launch, clear skies, wasteful, orbital efficiency, space bridge and junk, won't do Venezuela, stronger together, not a rocket surgeon or brain scientist
0:10-0:12 | Tweak | Act 1A Scene 0070 | "Mole Hills" | we need to talk, bigger family, grandparents, adopting, expecting, cochlear implant, re-find the refined
0:13 | Weak | Act 1A Scene 0080 | "vHOPE Drone" | vHOPE interrupts with prescription drone, reaction, send off
0:14 | Poor | Act 1A Scene 0090 | "Opening Titles" | opening titles + follow drone up and over to next Act and Scene + transition
- From:
- Infogalactic: the planetary knowledge core
- https://web.archive.org/web/20250211231236/https://infogalactic.com/info/Template:Bittersweet_Seeds:_Scenes:_Act_1B
Act 1B is typically:
10% - 25% in
95% of movies
Turning Point #1
Opportunity
Stage 2 =
New Situation
(glimpse essence)
Bittersweet Seeds Act 1B Bloom
◄ Act 1A "Sprout" | Act 1B "Bloom" | Act 2A "Doubt" ►
Time | Rating | Scene | "Scene Title" | Brief Notes
0:15 | Void | Act 1B Scene 0100 | "'Domestic' Violence" | transition continued / follow drone to cops vs grandparents
0:16 | Void | Act 1B Scene 0110 | "Communal Subversion" | cops vs grandparents, drones, neighbours, family shows up, Harvey
0:17 | Void | Act 1B Scene 0120 | "Revolution Resolution" | resolves situation, sitter, freedom fighters
0:18 | Void | Act 1B Scene 0130 | "Welcome Home" | enter home, discuss Gary
0:19 | Void | Act 1B Scene 0140 | "Tomorrow Then" | so much for celebrating Venezuela (we wanted to come see you off too), bye Harvey
0:20 | Void | Act 1B Scene 0150 | "Evening Stroll" | see Lola I told you we knew her, trust but verify, when can we interview her?, tell us about the neighbourhood aquaponics system coop, walk sitter home
0:21 | Void | Act 1B Scene 0160 | "Crowded Morning" | the next day doorknob transition returning from morning jog, empties pocket and refills with nan-ox injections, explains to Celeste how much oxygen human bodies contain, everyone else trickles in
0:22 | Void | Act 1B Scene 0170 | "Architectural Lessons" | space bridge model, architecture lessons, Space frame, Tensegrity, Fascism, Fasces, Tensairity, Hyperboloid structure, chairs, cars, I'll ask vHOPE for lessons
0:23 | Void | Act 1B Scene 0180 | "Meet DomoBot" getting ready, too much excitement for us, want us to call the sitter, creepy DomoBot, transition
0:24 | Void | Act 1B Scene 0190 | "Ab Chao" | Torus Building, getting through protests, more police problems
0:25 | Void | Act 1B Scene 0200 | "Invalid Parameters" | modern grand hall, odious registration red tape, Harvey interception, it's like they don't want us here, they who?
0:26 | Void | Act 1B Scene 0210 | "Schmooze Fest" | enter grand convention, schmoozing, meet Harvey, non-recorded bathroom hallway, Celeste recording permission
0:27 | Void | Act 1B Scene 0220 | "Art Scenes" | walk & talk montage checking out large weird art exhibits
0:28 | Void | Act 1B Scene 0230 | "Origin Stories" | walk & talk down hall of A.I. origin stories in media & history, lesson for Celeste
0:29 | Void | Act 1B Scene 0240 | "vHOPE Origins" | 'Origins of vHOPE' exhibit, why doesn't Celeste know all this, he's not as interesting, don't fall for celebrity hype
0:30 | Void | Act 1B Scene 0250 | "Global vHOPE" | 'Global vHOPE', improving lives throughout the world, 'propaganda much?', is it still propaganda if it's true?, if it really matters trust but verify with the best skeptics you can find, cut short for lecture time
0:31 | Void | Act 1B Scene 0260 | "Lecture Hall" | lecture hall preparations, Gary wheels on stage and begins familiar lecture
0:32 | Void | Act 1B Scene 0270 | "Only Hope" | fully transparent radical change was our last and only hope for humanity verses the establishment
0:33 | Void | Act 1B Scene 0280 | "Next Generation" | activist hands over to younger generation, from Gary to Harvey
0:34 | Void | Act 1B Scene 0290 | "Bathroom Hallway" | Explain lecture repetition to Celeste, inopportune schmoozing + Eureka, we'll do this later, shake off nerves
0:35 | Void | Act 1B Scene 0300 | "Rough Start" | Hard act to follow. Public speaking is an altered state - like being lightheaded, in a fever, super tired, under fear's adrenaline, or in the mood, or substances. Like standup comedy but I'm here to tickle your intellect. Ahem. So, I'll just get into it.
0:36 | Void | Act 1B Scene 0310 | "Question Hope" | But first, I want to clear up some things about my role in the origins of vHOPE and express some healthy skepticism about our synthetic wisdom and this so-called friend. Trust but verify - but how can we verify beyond our ability. It comes down to faith. Blind faith.
0:37 | Void | Act 1B Scene 0320 | "Pineal Project" | Pineal Project outline
0:38 | Void | Act 1B Scene 0330 | "Life Fundamentals" | Fundamentals of life and space exploration, Goldilocks zone + orbit-able sized planets, etc
0:39 | Void | Act 1B Scene 0340 | "Human Achievement" | Kessler effect, launch window, space bridge, A.I., perfect timing, IMO, perhaps ironically, this may be the last great human-directed achievement.
0:40 | Void | Act 1B Scene 0350 | "Royal Speaker" | Royal Speaker, excessive security, sniffer dogs, appleseed cyanide poison foreshadowing
0:41 | Void | Act 1B Scene 0360 | "Dinner Seating" | Dinner Seating
0:42 | Void | Act 1B Scene 0370 | "Gary Harvey" | Gary + Harvey story
0:43 | Void | Act 1B Scene 0380 | "Diabetic Episode" | diabetic episode
0:44 | Void | Act 1B Scene 0390 | "Poison Apples" | poison
0:45 | Void | Act 1B Scene 0400 | "Spoiled Dinner" | Spoiled dinner, assassination thwarted, at what cost
0:46 | Void | Act 1B Scene 0410 | "Tragic Reflections" Calm art gallery reflection pool reflect
- From:
- Infogalactic: the planetary knowledge core
- https://web.archive.org/web/20250212005001/https://infogalactic.com/info/Template:Bittersweet_Seeds:_Scenes:_Act_2A
Act 2A is typically:
25% - 50% in
95% of movies
Turning Point #2
Change Of Plans
Stage 3 =
Progress
(vacillates between
identity & essence)
Bittersweet Seeds Act 2A Doubt
◄ Act 1B "Bloom" | Act 2A "Doubt" | Act 2B "Fugue" ►
Time | Rating | Scene | "Scene Title" | Brief Notes
0:47 | Void | Act 2A Scene 0420 | "Wistful Reflections" | reflect
0:48 | Void | Act 2A Scene 0430 | "" | hospital
0:49 | Void | Act 2A Scene 0440 | "" | space exploration project discussions + space bridge offer again
0:50 | Void | Act 2A Scene 0450 | "" | funeral
0:51 | Void | Act 2A Scene 0460 | "" | police
0:52 | Void | Act 2A Scene 0470 | "" | seeking other answers
0:53 | Void | Act 2A Scene 0480 | "" | ...
0:54 | Void | Act 2A Scene 0490 | "" | schooling
0:55 | Void | Act 2A Scene 0500 | "" | ...
0:56 | Void | Act 2A Scene 0510 | "" | interrogation
0:57 | Void | Act 2A Scene 0520 | "" | ...
0:58 | Void | Act 2A Scene 0530 | "" | ...
0:59 | Void | Act 2A Scene 0540 | "" | ...
1:00 | Void | Act 2A Scene 0550 | "" | ...
1:01 | Void | Act 2A Scene 0560 | "" | Fibonacci number
1:02 | Void | Act 2A Scene 0570 | "" | ...
1:03 | Void | Act 2A Scene 0580 | "" | ...
1:04 | Void | Act 2A Scene 0590 | "" | ...
1:05 | Void | Act 2A Scene 0600 | "" | ...
1:06 | Void | Act 2A Scene 0610 | "" | ...
1:07 | Void | Act 2A Scene 0620 | "" | find some solutions and hope, potential turn around
1:08 | Void | Act 2A Scene 0630 | "" | start holograph dish
1:09 | Void | Act 2A Scene 0640 | "" | kissing in the rain
1:10 | Void | Act 2A Scene 0650 | "" | walk sitter home
1:11 | Void | Act 2A Scene 0660 | "" | leave sitter's
1:12 | Void | Act 2A Scene 0670 | "" | watch droplaunch
1:13 | Void | Act 2A Scene 0680 | "" | notice oddities
1:14 | Void | Act 2A Scene 0690 | "Danger!" | panic
1:15 | Void | Act 2A Scene 0700 | "Explosion" | explosion
- From:
- Infogalactic: the planetary knowledge core
- https://web.archive.org/web/20250212020112/https://infogalactic.com/info/Template:Bittersweet_Seeds:_Scenes:_Act_2B
Act 2B is typically:
50% - 75% in
95% of movies
Turning Point #3
Point Of No Return
Stage 4 =
Complications &
Higher Stakes
(moves steadily
into essence)
Bittersweet Seeds Act 2B Fugue
◄ Act 2A "Doubt" | Act 2B "Fugue" | Act 3A "Drift" ►
Time | Rating | Scene | "Scene Title" | Brief Notes
1:10 | Void | Act 2B Scene 0700 | "Coming To" | post explosion, wake up, pain, what the, where the, OMG, try to, can't even, why!
1:11 | Void | Act 2B Scene 0710 | "" | military cleanup, can't even, flee
1:12 | Void | Act 2B Scene 0720 | "" | through yards, over fence
1:13 | Void | Act 2B Scene 0730 | "" | stream
1:14 | Void | Act 2B Scene 0740 | "" | tunnel
1:15 | Void | Act 2B Scene 0750 | "" | dreams
1:16 | Void | Act 2B Scene 0760 | "" | found
1:17 | Void | Act 2B Scene 0770 | "" | watch
1:18 | Void | Act 2B Scene 0780 | "" | observe
1:19 | Void | Act 2B Scene 0790 | "" | learn
1:20 | Void | Act 2B Scene 0800 | "" | plan
1:21 | Void | Act 2B Scene 0810 | "" | Gypsy RV motor home to Kingston
1:22 | Void | Act 2B Scene 0820 | "" | Kingston exchange
1:23 | Void | Act 2B Scene 0830 | "" | Kingston
1:24 | Void | Act 2B Scene 0840 | "" | Montréal Tam-Tams
1:25 | Void | Act 2B Scene 0850 | "" | waiting and drum circles
1:26 | Void | Act 2B Scene 0860 | "" | overwhelming intensity
1:27 | Void | Act 2B Scene 0870 | "" | bathroom break
1:28 | Void | Act 2B Scene 0880 | "" | escape just in time
1:29 | Void | Act 2B Scene 0890 | "" | MK Ultra
1:30 | Void | Act 2B Scene 0900 | "" | sleep until Eureka
1:31 | Void | Act 2B Scene 0910 | "" | change of plans
1:32 | Void | Act 2B Scene 0920 | "" | making way before dawn
1:33 | Void | Act 2B Scene 0930 | "" | Zodiac
1:34 | Void | Act 2B Scene 0940 | "" | Hopewell dawn
1:35 | Void | Act 2B Scene 0950 | "Welcome Aboard" | four-masted barque tall ship clipper
- From:
- Infogalactic: the planetary knowledge core
- https://web.archive.org/web/20250211222615/https://infogalactic.com/info/Template:Bittersweet_Seeds:_Scenes:_Act_3A
Act 3A is typically:
75% - 90 / 99% in
95% of movies
Turning Point #4
Major Setback
Stage 5 =
Final Push
(retreats to
identity then
returns fully
to essence)
Bittersweet Seeds Act 3A Drift
◄ Act 2B "Fugue" | Act 3A "Drift" | Act 3B "Launch" ►
Time | Rating | Scene | "Scene Title" | Brief Notes
1:35 | Void | Act 3A Scene 0950 | "Hopewell Cape" | extreme clipper tallship cruise from Hopewell Cape 640km to Dear Island, Boston, Massachusetts
1:36 | Void | Act 3A Scene 0960 | "Dear Island" | drone notification + resupply (including oxygen injections)
1:37 | Void | Act 3A Scene 0970 | "Bermuda Furlough" | Boston, Massachusetts 1,240km to Bermuda / past floating prison + floating big data / shore leave
1:38 | Void | Act 3A Scene 0980 | "Dominican Rico" | Bermuda 1,570km to pass between Dominican Republic + Puerto Rico (Bermuda 2,250km to Aruba (pass between Dominican Republic + Puerto Rico))
1:39 | Void | Act 3A Scene 0990 | "Atlantic Patrol" | Atlantic "authorities" + sea prison
1:40 | Void | Act 3A Scene 1000 | "Floating Graveyard" Atlantic "authorities" + dead refugees adrift
1:41 | Void | Act 3A Scene 1010 | "" | passing between Dominican Republic + Puerto Rico 680km to Aruba / past Aruba into Gulf Of Venezuela 280km to anchor near Isla El Burro by Maracaibo City, Venezuela
1:42 | Void | Act 3A Scene 1020 | "" | Maracaibo Lake's Catatumbo lightning
1:43 | Void | Act 3A Scene 1030 | "" | past Isla de Zapara into the Tablazo Strait towards Maracaibo City / past Sabaneta de Palmas point, note Ana María Campos Petrochemical Complex south of point
1:44 | Void | Act 3A Scene 1040 | "" | + big oil + big construction = big into space + control of the space port = big security
1:45 | Void | Act 3A Scene 1050 | "" | + east = Cabimas + oil = more security / + west = Maracaibo = less security / shore leave Maracaibo
1:46 | Void | Act 3A Scene 1060 | "" | from Isla El Burro 40km south + west to Cabimas dock
- + past Isla de Providencia (formerly Isla Los Buros, aka Island of the Martyrs, a former leprosy island) - + under General Rafael Urdaneta Bridge at the mouth of Lake Maracaibo, Venezuela - + the project that brought big construction to the region - concrete, steel, etc - to get more oil - + 2000+ planned to build another bridge (reference San Francsico Bay Bridge) - + bringing big business brings big pollution - called externalizing expenses and responsibilities - + past Barrancas point with Haliburton Punta Camacho - + Maracaibo Lake chronic floating pollution - + amid mid-lake oil derricks - + Cabimas = 2nd largest city in the Maracaibo Basin - + Maracaibo Basin = almost one quarter Venezuela population - to dock by 'English Language School' Venezuelan American Center of Zulia (CEVAZ)
1:47 | Void | Act 3A Scene 1070 | "" | pollution
1:48 | Void | Act 3A Scene 1080 | "" | shore leave Cabimas
1:49 | Void | Act 3A Scene 1090 | "" | Trap!
1:50 | Void | Act 3A Scene 1100 | "" | taken by train
1:51 | Void | Act 3A Scene 1110 | "" | no ordinary train / introductions
1:52 | Void | Act 3A Scene 1120 | "" | views of Venezuela
1:53 | Void | Act 3A Scene 1130 | "" | El Turmal = Tourmaline
- a crystalline boron silicate mineral compounded with elements such as aluminium, iron, magnesium, sodium, lithium, or potassium - All hemimorphic crystals are piezoelectric, and are often pyroelectric as well - distinguished by its three-sided prisms; no other common mineral has three sides - polarizes light - semi-precious gemstone comes in a wide variety of colors
1:54 | Void | Act 3A Scene 1140 | "" | ...
1:55 | Void | Act 3A Scene 1150 | "Space Camp" | space training
- From:
- Infogalactic: the planetary knowledge core
- https://web.archive.org/web/20250211222615/https://infogalactic.com/info/Template:Bittersweet_Seeds:_Scenes:_Act_3A
Act 3B is typically:
90 / 99% - 100% in
95% of movies
Turning Point #5
Climax
Stage 6 =
Aftermath
(transformed
existence)
Bittersweet Seeds Act 3B Launch
◄ Act 3A "Drift" | Act 3B "Launch"
Time | Rating | Scene | "Scene Title" | Brief Notes
1:55 | Void | Act 3B Scene 1150 | "Space Bridge" | a Venezuelan roller coast like no other
1:56 | Void | Act 3B Scene 1160 | "Rock Roll" | turbulence and a defenestration from Hell
1:57 | Void | Act 3B Scene 1170 | "Max Q" | leaving Max Q behind, forward to Heaven
1:58 | Void | Act 3B Scene 1180 | "Wonder Full" | trarrow Earth gazing and micro-gravity
1:59 | Void | Act 3B Scene 1190 | "Kessler Gotcha" | systems checks, problems, Kessler syndrome, solutions, cautions, "astro-not" gravity sickness
2:00 | Void | Act 3B Scene 1200 | "Space Origami" | folding the trarrow in a hurry
2:01 | Void | Act 3B Scene 1210 | "Sling Shot" Oberth effect around the Earth
2:02 | Void | Act 3B Scene 1220 | "Space Inflation" | motte and bailey modular assembly successful, checked, and ready to inhabit
2:03 | Void | Act 3B Scene 1230 | "Space Limbs" | A walk on the wild side / Approaching lunar breaking maneuver
2:04 | Void | Act 3B Scene 1240 | "Lagrange Point" | Approaching Lagrange Point L1 / docking with a gym sock
2:05 | Void | Act 3B Scene 1250 | "New Frontier" | space industrialization intro, no natives to exploit
2:06 | Void | Act 3B Scene 1260 | "Pineal Purpose" | Pineal oversight, learning about vHOPE, mysteries, etc.
2:07 | Void | Act 3B Scene 1270 | "Chinese Revolution" | Chinese arrival, introductions, backup, sent by friend who died
2:08 | Void | Act 3B Scene 1280 | "vHOPE Cores" | Looking over the Pineal vHOPE core labels
2:09 | Void | Act 3B Scene 1290 | "Preparing Explorers" | Pineal adjustments, coordinating with Earth team
2:10 | Void | Act 3B Scene 1300 | "Explorers Undocking" | optimal Pineal separation
2:11 | Void | Act 3B Scene 1310 | "Explorer Optimization" | nominal systems checks explained
2:12 | Void | Act 3B Scene 1320 | "Magic Trick" | playback switch explained, 2.5 second delay, alarms, warnings, etc
2:13 | Void | Act 3B Scene 1330 | "Space Crisis" | freak out, meltdown, blackmail, multi-crisis
2:14 | Void | Act 3B Scene 1340 | "Space Heroics" | saving
2:15 | Void | Act 3B Scene 1350 | "Life Cycle" | running down
2:16 | Void | Act 3B Scene 1360 | "Bon Voyage" | goodbye / burners engaged
2:17 | Void | Act 3B Scene 1370 | "Closing Coda" | scorpion cross / Closing Moon Coda
2:18 | Void | Act 3B Scene 1380 | "Spem In Alium" | End credits / Thomas Tallis "Spem In Alium" (Latin = "hope in any other")
2:19 | Void | Act 3B Scene 1390 | "End Credits" | End credits
2:20 | Void | Act 3B Scene 1400 | "The End" | The End
X:XX | Void | Act 3B Conclusion | "Wrap Up" | Conclusion
Bittersweet Seeds Sets
Bittersweet Seeds Story Summaries
Bittersweet Seeds: Story Summaries
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Glossed And Profound
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